PM3.6 - Diddy Kong - Subaction - SpecialNStart

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Stats

IASA: None
Subaction Index: 0x1ce

Scripts

Main

  1. AsyncWait(3.0)
  2. GenerateArticle { article_id: 0, subaction_only: true }

GFX

  1. AsyncWait(10.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 27, x_offset: 0.0, y_offset: -1.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

SFX

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }
    2. AsyncWait(7.0)
    3. SlopeContourStand { leg_bone_parent: 4 }
    4. AsyncWait(11.0)
    5. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 2 }